Archive for October, 2007

DP Design Document

Friday, October 12th, 2007

Goal
The goal is to have a fun, addictive web site that actually turns things into a work out. Having highly physical almost callisthenic activities are very involving and can hold attention well. If their minds are engaged and their bodies are moving then I think they are going to enjoy the experience on a more complete or whole level. This means people will be more likely to spread the word regarding the site, so it can become viral. Like the break-through success of the Nintendo Wii, which tends to wind people as they play, the act of playing with the whole body can be invigorating.

Inspiration

  • Comcastic High Speed Internet Games
    Interesting puzzle games that involve quick use of the mouse. The theme is about navigating a computer or the Internet, so the use of files, folders, and preloaders gives it a consistent feel. But it also takes on classic arcade game structures, there’s Asteroids, there’s a Bejeweled-like efficiency game, there’s a maze involving timing, and two test of speed/precision. You know how and that you can move to the right spot and click, but as you attempt to go faster you also go down in accuracy, and these games understand that completely. It keeps things balanced, and encourages practice to really improve hand-eye coordination.
  • Big State Games
    A great design, it is very playful and still sophisticated. The perfect blend of down-home country photos with absurd animations. More time-based games that really inspire competition, for example I really wanted to do better and better at the tire game, and kept going until I sort of leveled off in terms of lowering my time. And the challenge of the sausage game really kept me there for a while until I realized I was not going to get anywhere near the top scores.
  • Mouse Game
    Much like the Comcastic precision maze game this uses the mouse to navigate, avoiding walls to get to a goal. However, it also adds a series of traps, and requires colored power-ups to progress through. This version is more based on problem solving than speed, but still it made it so that I did not want to move from the site until I completed the game. This was a particularly good difficulty level because I knew that I was capable of completing the challenge, and yet it was not easy enough to do it the first time through. So even though it took me 200 tries (or deaths, as is kept track of), I still beat the game and didn’t want to stop until then.

Style
Much like the Big State Games I will incorporate photography with quite a bit of exaggeration in their motions. But the theme of the project is lab mice, which you control with your computer mouse. It should have a highly scientific look. The technologically advanced lab will be in the background, with selectable elaborate tests set up in the foreground. You, as a mouse will be competing against other mice, and your scores for each trial will be recorded. Your placement amongst the pack will be indicated on the leader board.

Games

  1. Test of Strength: Click repeatedly in order to lift a weight above your head, it starts to fall if you let up on your clicking, and falls faster when you’re near the top than just starting to lift.
  2. Test of Speed: using the L and R keys on your keyboard in an alternating rhythm mash them quickly and make your character run, jump with space bar, the goal is to eventually get your wheel to break off from the cage.
  3. Test of Mind: Move the mouse to avoid walls and escape a maze, also timing your movements to avoid traps, and make sure you swing down the path with the switch first, as you won’t get far without it.

Payoff
After completing all three games, a movie will play in which your mouse escapes the lab. But then the user is presented with a choice… to return to the former life of competition (play the games over) or to run off in the distance with newfound freedom (fade to black). Also, the top score amongst in the combined games will win the Annual Mouse Olympics, and they will receive a golden test tube trophy in the mail as a takeaway. People could keep coming back and every year a new winner can be crowned, and possibly, more events added.

I Exist

Tuesday, October 9th, 2007

Check out and upload an image of yourself to the I Exist web site! Maybe you can feel a bit reassured about your existence knowing that a small group of people feel the same way and have seen you on a web site. Quite a large overhaul from the previous version, I would say.

Prove It

Wednesday, October 3rd, 2007

Prove You Were There is an image upload site to help people feel better about occasionally seeming invisible. Everybody feels it at some point, why not deal with it by taking a picture of yourself and then showing everybody that you are visible.

Prove You Were There

Drag the Panoramas

Monday, October 1st, 2007

As promised, here is a Flash way to interact with the 360 panoramas. Select any of the three pictures, click and drag to pan up or down, and watch as they go all the way around.