Making of Prehistoric Park (part 2)

At this point I needed to think in terms of shots for my storyboards.

storyboard 1 storyboard 2 storyboard 3

I thought about it in terms of moods. I needed to establish a calm steady typical moon scene, then build some mystery and suspense in a dark shot from below looking up. Then just burst into the energy of the action sequence with more angles and quick cuts. The crash suddenly stops the action, and so it starts to hold on the struggling astronaut to re-establish the tension. The dinosaur has the obvious advantage, as there are extreme tilts on the point-of-view shots of the characters, but this only serves to confound your expectations when it suddenly cuts to an even profile shot again. The dinosaur, nor the astronaut can get what they want, the climax is the stalemate. Resolve with the logo, and a little tag at the end, to convey a sense of time and persistence. Note that a number of shots in the storyboards have gone through refinement, most often flipping to making sure that the action occurs left to right.

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